Jackson, Justin, & Paul Heads Updates 21 Feb. 2017:
All Male skins are now updated to be compatible with Clef de Peau body appliers. If you still want to stick to the L’etre ones which you already have please do not delete your old Main HUD and you still can use it for all my current and future male heads. To get the updates you can use the redelivery at CATWA main store.
All Heads Update 2 Sept. 2016:
Female Heads V4.10, Male Heads V4.11:
-Animations HUD & Head Updates:
-Eyes Lacrimal texture is changed for some heads.
-Low Quality Blinking speed is added to animations HUD [The Slowest button on left], This can be useful for laggy sims.
-Rez button now doesn’t work after each teleport, it will only work when clicked.
Since I have to update so many heads, I Can not do them in one day, so please check back on this post frequently to see whenever your head is updated so you can get one from Redelivery Terminal.
Female Heads:
Jessica Head [Updated on 6th September]
Gwen Head [Updated on 6th September]
Annie Human Head [Updated on 6th September]
Annie Vampire Head [Updated on 6th September]
Sarah Head [Updated on 6th September]
Candy Head [Updated on 8th September]
Aisha Head [Updated on 8th September]
Linda Head [Updated on 8th September]
Cindy Head [Updated on 8th September]
Alice Head [Updated on 8th September]
Helena Head [Updated on 14th September]
Amy Head [Updated on 14th September]
Dyana Head [Updated on 14th September]
Cami Head [Updated on 20th September]
Bibi Head [Updated on 20th September]
Destiny Head [Updated on 20th September]
Amelie Head [Updated on 20th September]
Tumble Head [Updated on 20th September]
AnnaGrey Head [Released as V4.10, Already Updated]
Male Heads:
Justin Head [Updated on 14th September]
Paul Head [Updated on 14th September]
Jackson Head [Updated on 14th September]
All Heads Update 10 July 2016:
-Main HUD Updates:
Apply your own texture button on skins tab is removed, due to many copybotted skins UUID codes being spread everywhere. However, you can still use my FREE Kit to be able to apply your OWN textures on your heads.
Jackson Head Updates 30th June 2016 V4.10a :
-Head Updates:
-Hairbase Glitch that used to show up when the avatar was in a skybox is fixed now.
Female Premium Heads Updates V4.9Fixed:
Male Basic/Premium Heads Updates V4.10:
Gift Pack Updates 26th May 2016:
-Premium Female Heads Updates:Jessica, Gwen, & Both Annie heads had hide lashes error, now it is fixed. If you don’t hide your lashes you may skip this Update.
-Premium/Basic Male Heads Updates:
-Jackson and Justin now have two hairbase layers, since they had troubles wearing beards and hairbase at the same time. Now it is possible to wear two appliers on the hairbase layer.
-Jackson Head’s other updates:
-Main and Hair.Teeth.Neck.Eyes HUDs are now combined into one Main V4.10 HUD
-Lashes/eyeshadow Alpha Glitch is fixed for all kinds of graphics settings!
-Gift Pack Updates: [Located on reception desk at main store]
-Added Male Textures presets HUD that can save the textures of the new hairbase layer added to the male heads.
Female Heads/HUDs Updates 19th April 2016 V4.9 :
-HUDs Updates:
-Main and Hair.Teeth.Neck.Eyes HUDs are now combined into one Main V4.9 HUD
-Mini HUD and All Hairbase colors are moved to the GIFT pack on the reception desk at main store
-Animations HUD for Gwen, Jessica, Annie, and Annie Vampire now have one tab only
-OLD V4.8 Main HUD will still work you can keep it if you like it the most! but please try the new Main HUD first
-Heads Updates:
-All Heads that were V4.8 are now updated to V4.9 which doesn’t have the Lashes/eyeshadow Alpha Glitch in all kinds of graphics settings! CONGRATS! We finally did it!
Vampire Annie Head Updates on 30th March 2016 V4.8:
Human Annie Head Updates on 28th March 2016 V4.8:
The whole head have been recreated from scratch to be able to have the upgraded animations, so you shouldn’t expect the exact same copy of the older version of Annie V4.5. Old version will be included inside the new version’s pack just in case you would like to go back to it but it will NOT work with the new Add-On [Only for old buyers will get the old version, New vendor will not have the old pack inside it].
Mesh Updates:
-Added mesh inner eye corners Lacrimal, can be tinted/shown/hidden using Hair.Teeth.Neck HUD
-Ears changed
Animations Updates:
-All animations were re-modeled from scratch, they are all not the same old Annie meshes.
-Annie still has 9 animations, some of them are changed.
-OPTIONAL Upgrade Add-ON [For extra 280 Mix & match animations] is available for Annie separate purchase and will work with Annie Head only!
HUDs Updates:
-Environment slider removed from main HUD
-RGB numbers should now change while choosing color from tint pickr
-Delete scripts button on animations HUD basic tab
-Animations have its own separate HUD now
-Basic tab on animations HUD will have the same features that was on the old main hud animations tab
-Some more buttons on the animations HUD with [?] sign beside each that explains what it does exactly
-Upgrade tab on the animations HUD will be inactive by default, can be activated buy purchasing an Activator Upgrade Add-On [For OPTIONAL extra 280 Mix & match animations]
-Only when getting the add-on, you can save your 18 favorite upper and lower animations as a preset on animations HUD Upgrade tab
Other Updates:
-Eyes AO, now it should not break when using poses or while dancing, once its switched on it will be on until switched off.
-Mesh eyes added to the pack
-Lipstick Secular is fixed
Annie Heads is available in two versions now:
1- Light None Upgradeable version
2- Upgradeable version
-The difference between those two versions are mesh count and scripting resulting in giving different rezzing time that all. The Light version should need less time to rez in as it doesn’t have any upgrade add-on meshes or scripts. So this can be useful for who doesn’t have the Add-on. If you have the add on the Light version will not work for you, so u need to use the Upgradeable version. Both versions should NOT be laggy, only rezzing time is not the same on both, once the head is rezzed, all the rest should be exactly the same for both versions.
CATWA HEADs Jessica, & Gwen Updates V4.8 split into two versions, also Jackson v4.6 Updates on 18th March 2016:
-Jessica & Gwen Heads are available in two versions now:
1- Light None Upgradeable version
2- Upgradeable version
-The difference between those two versions are mesh count and scripting resulting in giving different rezzing time that all. The Light version should need less time to rez in as it doesn’t have any upgrade add-on meshes or scripts. So this can be useful for who doesn’t have the Add-on. If you have the add on the Light version will not work for you, so u need to use the Upgradeable version. Both versions should NOT be laggy, only rezzing time is not the same on both, once the head is rezzed, all the rest should be exactly the same for both versions.
CATWA HEAD Jackson Updates on 18th March 2016 V4.6:
HUDs Updates:
-Environment slider removed from main HUD
-RGB numbers should now change while choosing color from tint pickr
-Delete scripts button on animations HUD
-Animations have its own separate HUD now, Main HUD can be laggy detach it [Do not minimize] right after styling your head
-Basic tab on animations HUD will have the same features that was on the old main hud animations tab
-Some more buttons on the animations HUD with [?] sign beside each that explains what it does exactly
-Added Eyes Pupil button [This will be used for Catwa upcoming mesh eyes, for now they do not do anything yet you may keep it off]
Other Updates:
-Eyes AO, now it should not break when using poses or while dancing, once its switched on it will be on until switched off.
-Mesh eyes added to the pack
CATWA HEAD Jessica & Gwen Updates on 10th March 2016 V4.8:
Changes for both heads:
-Lashes were Changed in V4.7 to be able to have them blend in enabled Advanced lighting model graphics settings, but we got an unstable results causing the lashes to flicker with the alpha eye shadow with some users and on another hand some others were able to have them blend in Advanced lighting model enabled settings. Now the lashes are set like older versions [v4.6 and less]. Now we can have them like before:
Put both lashes and eye shadow on blend mode if Advanced lighting model is disabled.
Put one of the Lashes or the eye shadow to mask mode when Advanced lighting model is enabled. Might need to use prim lashes for shooting photos.
-Added Tears, and Eyeball buttons [Those will be used for a next update later for now they do not do anything yet]
-Some types of shapes had an issue with Jessica’s neck, Fixed now.
CATWA HEAD Jessica & Gwen Updates on 7th March 2016 V4.7:
Version 4.7 HUDs correct positions on your screen:
Always make sure your HUDs are not blocking each other by placing them at the correct positions, correct positions are as follows:
-Animations and Mini HUDs:
Keep on upper edges of your screen, it can be on your right, left or center upper [Lag Free, keep them on your screen all the time if you wish]
-Main HUD:
Keep on upper left corner [This HUD can be laggy please detach after styling Do Not minimize]
-Hair.Teeth.Neck HUD:
Keep on upper right corner [This HUD can be laggy please detach after styling Do Not minimize]
-Activator HUD:
Can be any where
Jessica Updates on 7th March 2016 V4.7:
The whole head have been recreated from scratch to be able to have the upgraded animations, so you shouldn’t expect the exact same copy of the older version of Jessica V4.5. Old version will be included inside the new version’s pack just in case you would like to go back to it but it will NOT work with the new Add-On [Only for old buyers will get the old version, New vendor will not have the old pack inside it].
Mesh Updates:
-Added mesh inner eye corners Lacrimal, can be tinted/shown/hidden using Hair.Teeth.Neck HUD
-Tighter under chin, reshaped the front side of the neck
-Longer lashes [They still can be short, please get the free lashes appliers in my main store on reception desk]
-Ears changed
-Neck-fix added
-Inside neck tube is not needed anymore [Canceled]
-Lashes are separated in a new mesh
Animations Updates:
-All animations were re-modeled from scratch, they are all not the same old Jessica meshes.
-Jessica still has 9 animations, some of them are changed, all human heads will have the same animations
-OPTIONAL Upgrade Add-ON [For extra 504 Mix & match animations] is available for Jessica separate purchase and will work with Jessica Head only!
HUDs Updates:
-Environment slider removed from main HUD
-RGB numbers should now change while choosing color from tint pickr
-Delete scripts button on animations HUD basic tab
-Animations have its own separate HUD now
-Basic tab on animations HUD will have the same features that was on the old main hud animations tab
-Some more buttons on the animations HUD with [?] sign beside each that explains what it does exactly
-Upgrade tab on the animations HUD will be inactive by default, can be activated buy purchasing an Activator Upgrade Add-On [For OPTIONAL extra 504 Mix & match animations]
-Only when getting the add-on, you can save your 18 favorite upper and lower animations as a preset on animations HUD Upgrade tab
Other Updates:
-Eyes AO, now it should not break when using poses or while dancing, once its switched on it will be on until switched off.
-Mesh eyes added to the pack
-Lipstick Secular is fixed
Gwen Updates on 7th March 2016 V4.7:
Mesh Updates:
-Added mesh eyes Lacrimal, can be tinted/shown/hidden using Hair.Teeth.Neck HUD
-Hide ear area changed, should be easier to fit mesh ears
-Lashes are separated in a new mesh
HUDs Updates:
-Environment slider removed from main HUD tint tab
-RGB numbers should now change while choosing color from tint pickr
-Delete scripts button on animations HUD basic tab
-Only when getting the add-on, you can save your 18 favorite upper and lower animations as a preset on animations HUD Upgrade tab
-Special Gwen Gap tooth, and Chopped tooth textures added to teeth HUD
Other Updates:
-Eyes AO, now it should not break when using poses or while dancing, once its switched on it will be on until switched off.
-Mesh eyes added to the pack
-Lipstick Secular is fixed
Updates made on 9 February 2016 V4.6:
-This update was made for Gwen only, and changed to V4.7 before being able to update the rest of the heads.
-Since Gwen was released with one animation, now 8 animations are added to be 9 animations like the rest of my heads.
-An Exclusive Gwen head was added to the pack for who purchased the EARLY RELEASE of Gwen, [Thanks for your Trust and sorry you did not have fun with a full release since 18th Dec 2015!]
-Separated the animations to another HUD called Animations HUD
-Two tabs added for animations:
1-Basic Tab:
-This tab should have the 9 basic animations
-Four new buttons
-Define button will let you choose your favorite custom triggers,
you may define one trigger for each Basic Mood. You can not
delete or replace any of the 1st and 2nd triggers.
-REZ button will make the head play all of the expressions once,
to help the head rez quicker.
-Keeping REZ Burron ON [green], will make your head rez [play all
expressions once] after each teleport.
-DEBUG button runs with “REZ” button automatically. The Head
is checking the sim FPS and simulator time dilation and then
calculating the sim lag with them. If the sim is laggy, there is a good
chance of losing a frame or getting faces stuck after tp refresh
option. So the head simply is canceling that REZ [after teleport
refreshing] and will be running only the DEBUG Button.
-If you have more than one face shown over each other due to lag
or after teleport. You will need to click DEBUG button to refresh
the head.
-DEBUG button will make all faces and eyes transparent and call
last current (selfie, static, animated, talk, blink.. whatever) so
quickly (less than 0.02 sec) when clicked. BUT that button doesn’t
run if already REZ button still continues to refresh the head after
a teleport.
-Delay button will let you choose the maximum random time between the activated moods.
2-Upgrade Tab:
-This tab needs the Upgrade activator Add-On [Separate Purchase] to be able to be used
-This tab has 12 eyes animations and 42 lips animations
-You can mix and match all of those animations, Pause, or stop all of them with Pause/Stop button
Updates made on 19 December 2015 V4.5:
-Eyes AO animation has the highest priority [6] now, in this case anypose HUD or any other eyeballs HUD will not effect the eyes animations, so you will have to switch off the eyeAO to be able to use another eyeballs HUD.
-If you ever had flashing face issue in laggy sims that is not only after teleporting, it should be solved in this update.
-The HUDs are the same V4.4 no changes for them.
-Inside Neck Tube for Jessica only, if you have an alpha line between your head and body where they connect, then this can be useful. It changes with skin appliers and also can be rezzed and modified if needed tinting.
Updates made on 8th December 2015 V4.4:
-Show/Hide Brain button
-Talk animations when using mic
-Neck tattoo blend slider
-Eyes AO animation
-Activate more than one animation [Mood] same time
Updates made on 8th November 2015 V4.3:
-Same version number will be kept V4.3 as I did not change any scripts or mesh.
-Tongue texture is changed.
-Save slots buttons textures on Main HUD are replaced with a very low resolution textures, this will remove so much of lag.
-Please note that as much as u save over the save slots, the textures you will save is for sure has dimensions of 1024×1024 which is HUGE, this can make you lag and cause all of the textures around you to rezz and keep rezzing all the time never stop. So I would strongly suggest you to wear the main HUD also the hair HUD if u have saved many appliers on it ONLY while dressing up, then detach them and use only the mini HUD to walk around in Second life.
-The info notecard has been updated too, if you would like to read more about the product features.
V4.3 Updates made on 29 Oct 2015 are:
-Mesh Brain is added inside the heads
-optional Mesh thoughts can be modified and worn [Cam inside your head to see it], This can be used as a status just write whats is on your mind on it and who cams inside ur brain will see it. Full perm thoughts texture included.
-Hide ear piece now is curved inwards to make ur mesh ear attachment fit better.
-The Neck was fitted mesh and was stretching when editing the body fat value. Now the neck is not fitted so it will never be effected when you edit the body fat value.
-Neck tattoo layer is added now, controlled by second HUD, and other stores can do neck tattoo appliers now.
-Hairbase has now SL UV, and supports appliers, which means other stores can create hairbase appliers now.
-Hair/Teeth HUD now became bigger, as i added neck tattoo to it and also a tint tab for teeth, hairbase, and neck tattoo, with neck sizes and neck fix.
-My gift skins now come in 8 skin tones, and some brows colors for each [All on skin layer, Not for brows layer], they are:
Milk tone comes in 5 brows colors
Champ tone comes in 5 brows colors
Honey tone comes in 5 brows colors
Toffee tone comes in 5 brows colors
Mocha tone comes in 5 brows colors
Brownie tone comes in 4 brows colors
Ebony tone comes in 3 brows colors
Onyx tone comes in 3 brows colors
All of my skin tones match TheSkinnery Perfectly, you can purchase matching body appliers from their store.
-Default eyeliners now have new icons.
-Blushes were removed by mistake on last Update, now added and with one more white tint-able blush.
-Two hide buttons for ears now for R and L ear.
-And the best part, the RESET button. Now it can do different reset options which are very useful, click the [?] beside the reset button to get info notecard about what it does.
-More pose buttons added.
-Neck fix is added now For all head EXCEPT Jessica, controlled by the neck HUD. Skin designers can create neck-fix appliers now. Without neck fix applier, the neck fix part will be invisible.
V4.2 Updates made on 20 Oct. 2015 are:
-Reset button in tinting tab in face HUD, with info note you can get when clicking [?] beside the button.
-All of my textures are now saved on save slots so you can replace them with any other applier texture. Be careful, what you replace you will never get back unless if you have a spare HUD or unpack a new package from redelivery.
-Teeth textures are now added to the hairbase HUD.
-My Flickr account link is added to face HUD.
-Memory colors in tinting tab are all removed and only kept black and white, added more save color slots for tinting.
V4.1 Updates made on 7 October 2015 are:
-Just so you know there were no issues with the head I’m just adding More and more options every time. I did few updates and wanted to send one notecard about them all when i feel totally satisfied with my options.
-Quick Links added to Head HUD
-Eyeliners are now Light gray so you can tint them to any color u like
-Blend/Mask buttons are added to blush and lipsticks
-Darker shaved head added to Hairbase HUD
-Fourth upper lashes i noticed it was repeated so i did new lashes texture.
-Just a note, SL system alpha lashes Problem: https://gyazo.com/9a42124001a00141e7e8a634d40cb90d
Solution: Edit shape, make Eyes depth less or zero, Alpha mask does not work for all people. So if it did not work for you, you can simply edit eyes depth shape and pull you mesh eyes out to a good position.
Updates made on 1st Oct 2015 are:
Updates made are:
-Blending sliders are added for all makeup layers.
-Black/White Shaved hair added to hairbase HUD
-Pose button to Head HUD
-Lashes and Teeth now are Fitted [They were classic rig by mistake] So now u can modify your shape they way you love they will not get messed up again!
-Show/Hide Teeth button on head HUD
-Materials added to head HUD
-Tint added to makeups
-Info note added to HUD for gestures triggers
-Upper and lower Lashes can be retextured separately
-Scrips have been modified for smoother animation while having slower connections
-Tips for Color picker, it works for both diffuse color and for shininess color, so make sure to activate the right button before attempting to tint.
-Lashes eyesmakeup Alphas together issue & solution [Read description under the video too plz]